![]() We experienced a glitch that made it so we couldn't build more Hornets after the final evac was initiated / bungled, and you need Hornets to grab the Skull. You'll encounter a lot of swarms during your last rush to the evac point, but the Skull should be collected before this point. Equip the base with Missile Turrets and leave some anti-air Wolverines around to make short work of them. ![]() Swarms are the flocks of bird-like Flood that will continually assault your base on this level - but hey, that makes things easy. 10-Shield World // Catch Skull // Kill 350 Swarms Skull Effect: Non-player units start with extra veterancy. You can't get to it via ground paths, so the Pelican drop is essential. It s due east of the base, just a screen away. After you meet the requirement, head back to your base and summon a Pelican drop to take some troops or Warthogs over to the Skull site. Get a dozen Hornets and explore the map, taking these out - there are more than 20 available. They don't fire or do much of anything, they just passively await your Hornet fire. The Flood Stalks are the bulbous, benign stalks that litter the map. Final score will increase.Ġ9-The Flood // Rebel Leader Skull // Kill 20 Flood Stalks ![]() Skull Effect: Non-player units do 50% more damage. Now, head to the northern-most point of the map in the center, The skull is in a little valley across a chasm. Continue patrolling for any alien lifeforms until your count reaches 750. The best way to do this is to go about your business killing everything in your path, and, once you get a base, equip it with incindiary Turrets to rack up the kill count. You'll get the most kills out of the little swarms, but any other infection forms count, so long as they have legs. This kill requirement is pretty high, and achieving it can be tedious. 08-Anders's Signal // Rebel Supporter Skull // Kill 750 Infection Forms Skull Effect: Non-player units get 25% more hitpoints. Gauss Cannon-augmented Warthogs are your best friends. Knock out some nodes while you hunt Locust or it'll be much more difficult. Kill these, then search the northwestern-most power node site for the Skull. You can find these (there are 10 exactly) roughly nearby the Scarab's 7 nodes, with a few extras on the far east and west sides of the map. Locusts are the equivalent of heavy tanks of the Covenant and walk on four legs. Final score will increase.Ġ7-Scarab // Rebel Sympathizer Skull // Kill 10 Locusts ![]() Skull Effect: All players have 50% fewer hitpoints. After you get 50, about face at the base and grab the skull in the garage. Leave a Wolverine anti-air unit at each Plasma Rhino position point to help pick off more or the ODSTs will get them all. Just outfit your base with Missile turrets and it will pick them off one by one. 06-Dome of Light // Sickness Skull // Kill 50 Bansheesīanshees should be no problem here, even 50 of them. Follow it to the westernmost corner of the level, the skull is here, near the large buildings. The freeway bends away from the two lane strip at the southern end of the map, but you should stick to the two lane. There are plenty of enemies up here, so bring some air units and warthogs and make it quick. Now, follow the strip of highway along the southern part of the level past the southwest base to find the skull. This requirement should come easily - and hey, you have all the time in the word. These purple tanks will continue to assault your bases so while you are out exploring, arm your bases with a couple of Rail-augmented turret guns to wipe out any Wraiths that appear. 05-Arcadia Outskirts // Fog Skull // Kill 5 Wraith Tanks ![]()
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